Parallel & Perspective Projections

Projection is the process of mapping 3D objects onto a 2D display surface. Parallel and perspective projections are the two fundamental projection techniques used in computer graphics.

1. Introduction

To display a three-dimensional scene on a two-dimensional screen, projection techniques are used. These techniques define how 3D points are transformed into 2D coordinates.

2. Types of Projections

3. Parallel Projection

In parallel projection, projection lines are parallel to each other and do not converge at a single point. Object size remains constant regardless of distance.

4. Types of Parallel Projection

5. Orthographic Projection

Orthographic projection projects objects onto the view plane using perpendicular projection lines.

6. Oblique Projection

In oblique projection, projection lines are not perpendicular to the view plane, allowing the front face to appear in true shape.

7. Perspective Projection

Perspective projection simulates human vision by making objects appear smaller as they move farther from the viewer. Projection lines converge at a vanishing point.

8. Types of Perspective Projection

9. Parallel vs Perspective Projection

Parallel Projection         Perspective Projection
-------------------------  ----------------------------
Parallel projection lines  Converging projection lines
No size reduction          Size reduces with distance
Less realistic             More realistic
Used in CAD                Used in games & movies

10. Applications

Practice Questions

  1. What is projection in computer graphics?
  2. Explain parallel projection.
  3. Differentiate orthographic and oblique projection.
  4. What is perspective projection?
  5. Compare parallel and perspective projection.

Practice Task

Explain with diagrams: ✔ Orthographic projection ✔ Perspective projection with vanishing point ✔ Parallel vs perspective comparison