Basic Mathematical Concepts for Computer Graphics

Mathematics forms the foundation of computer graphics. Concepts like coordinates, vectors, matrices, and transformations are essential to create, manipulate, and display graphical objects.

1. Role of Mathematics in Computer Graphics

Mathematics is used to represent shapes, positions, movements, and transformations of objects in computer graphics systems.

2. Coordinate Systems

A coordinate system is used to specify the position of points in space. Computer graphics mainly uses 2D and 3D coordinate systems.

3. Scalars and Points

A scalar represents a single numerical value, while a point represents a specific location in space.

4. Vectors

Vectors represent both magnitude and direction. They are used to describe movement, direction, and forces in computer graphics.

5. Vector Operations

6. Matrices

Matrices are rectangular arrays of numbers used to perform transformations such as translation, scaling, and rotation.

7. Matrix Operations

8. Transformations

Transformations modify the position, size, and orientation of objects in graphics systems.

9. Homogeneous Coordinates

Homogeneous coordinates use an additional coordinate to represent transformations in a unified matrix form.

10. Importance of Mathematical Concepts

Practice Questions

  1. Why is mathematics important in computer graphics?
  2. Define coordinate system.
  3. What are vectors?
  4. Explain role of matrices.
  5. What are homogeneous coordinates?

Practice Task

Explain with examples: ✔ Vector operations ✔ Matrix transformations ✔ Coordinate systems in graphics