Object Representation
1. Introduction
In computer graphics, objects must be represented in a form that allows them to be stored, manipulated, and displayed efficiently. Different representation methods are used depending on application needs.
- Defines shape and structure of objects
- Essential for rendering and modeling
2. Types of Object Representation
- Wireframe Representation
- Surface Representation
- Solid Representation
3. Wireframe Representation
Wireframe representation describes an object using only its edges and vertices. It shows the skeletal outline of the object.
- Simple and memory efficient
- Does not represent surfaces
4. Surface Representation
Surface representation defines an object using its outer surfaces or faces. It provides more detail than wireframe models.
- Uses polygon meshes
- Represents visible surfaces
5. Solid Representation
Solid representation describes objects with complete volume information, including interior and exterior.
- Most accurate representation
- Used in CAD and simulation
6. Boundary Representation (B-Rep)
B-Rep represents a solid object by defining its boundary surfaces, edges, and vertices.
- Defines faces, edges, and vertices
- Widely used in CAD systems
7. Constructive Solid Geometry (CSG)
CSG represents objects by combining simple geometric primitives using Boolean operations.
- Union, Intersection, Difference
- Hierarchical representation
8. Comparison of Representations
Wireframe Surface Solid --------------- ----------------- ------------------- Edges only Outer surfaces Complete volume Fast rendering Better realism Accurate modeling Less memory Medium memory High memory
9. Advantages
- Flexible modeling approaches
- Supports different applications
- Efficient rendering control
10. Applications
- 3D modeling and animation
- CAD/CAM systems
- Scientific visualization
Practice Questions
- What is object representation?
- Explain wireframe representation.
- What is surface representation?
- Define solid representation.
- Differentiate B-Rep and CSG.