Object Representation

Object representation refers to the methods used to describe the shape, structure, and appearance of graphical objects in computer graphics systems.

1. Introduction

In computer graphics, objects must be represented in a form that allows them to be stored, manipulated, and displayed efficiently. Different representation methods are used depending on application needs.

2. Types of Object Representation

3. Wireframe Representation

Wireframe representation describes an object using only its edges and vertices. It shows the skeletal outline of the object.

4. Surface Representation

Surface representation defines an object using its outer surfaces or faces. It provides more detail than wireframe models.

5. Solid Representation

Solid representation describes objects with complete volume information, including interior and exterior.

6. Boundary Representation (B-Rep)

B-Rep represents a solid object by defining its boundary surfaces, edges, and vertices.

7. Constructive Solid Geometry (CSG)

CSG represents objects by combining simple geometric primitives using Boolean operations.

8. Comparison of Representations

Wireframe        Surface           Solid
--------------- ----------------- -------------------
Edges only       Outer surfaces    Complete volume
Fast rendering   Better realism    Accurate modeling
Less memory      Medium memory     High memory

9. Advantages

10. Applications

Practice Questions

  1. What is object representation?
  2. Explain wireframe representation.
  3. What is surface representation?
  4. Define solid representation.
  5. Differentiate B-Rep and CSG.

Practice Task

Explain with diagrams: ✔ Wireframe vs surface model ✔ B-Rep structure ✔ CSG operations